At 3rd level, when a spirit walker is using hypnotic stare on a humanoid target and the target dies, as an immediate action the spirit walker can force the target's soul to remain in the body. The spirit walker can then control the target as if using dominate person for a number of rounds equal to 1/2 the spirit walker's class level. The creature gains a number of temporary hit points equal to 2 × the spirit walker's class level and continues acting as though it were alive and conscious until it loses those temporary hit points or the duration expires. During this time, the creature counts as undead, but it can't be healed by negative energy. The spirit walker can use this ability once per day for every 3 mesmerist levels he possesses. The target receives a Will saving throw (DC = 10 + 1/2 the spirit walker's class level + his Charisma modifier) to avoid this effect and die normally. This ability ends immediately if at any point the target's body is completely destroyed (such as by disintegrate) or restored to life. At 14th level, the spirit walker can apply this ability to any type of target as if using dominate monster. This ability replaces the 3rd- and 14th-level touch treatments.